Cantrips are the smallest manipulations of magic that are observable to ordinary humanoids. Below is a list of cantrips by sphere/focus.

  • Alteration

  • Charisma/Mischief
    • Etiquette
      • caster’s mannerisms are altered as desired to appear polite. Does not alter key alignment.
    • Face
      • caster uses great concentration to make their face appear like another of similar specie.
  • Divination
    • Know Direction(Geomancy)
      • caster knows a useful earth-based orientation; eg magnetic north
    • Metal Detection(Geomancy)
      • caster can sense small-medium metal objects even if obscured.
    • Sense Star(Astrology)
      • caster knows direction of closest star(s), knowing the solar time.
  • Domestics
    • Brush
      • bits of dust are herded around. What brooms do falls into this category.
    • Comb
      • strands are straightened. Knots in hairs detangle effortlessly.
    • Mend
      • caster repairs household item. Must already know how.
    • Polish
      • target object is polished to discourage rust.
  • Egotism
    • Affect Emotion
      • caster’s target is slightly happy/sad/angry, without knowing source of emotion.
    • Affect Perception
      • caster’s target is slightly sleepy/alert/tipsy, without knowing source of impairment.
  • Entropy(Fire)
    • Scorch
      • paper/kindling burns away to ash without flame.
    • Spark
      • caster invokes light/heat as if striking rocks together.
  • Enthalpy(Order)
    • Chill
      • caster’s target is drained of kinetic/thermal energy, eg creating ice from water.
    • Condense
      • caster gathers latent water vapor to condense an orb between their palms approx 3in diameter
  • Evocation
    • Light
      • target object glows dimly, eg an ember’s glow, or if concentrated, a pocket flashlight or laser pointer. Quality of existing light may be changed, such as to make something appear another color.
    • Sound
      • sound emits from local location, ie throwing one’s voice; the sound may be anything in memory, but sound volume/pitch are around caster’s natural abilities
  • Gastronomy
    • Affect Taste
      • caster changes taste of a food. Smell is neutralized.
    • Pop
      • pressure in a sealed container of a familiar food changes rapidly to cause, ie, a corked wine bottle to explode
    • Spoil
      • target food is spoiled by accelerated natural causes, ie bread molds or dries out depending on environment
    • Waft
      • caster changes smell of target food and disperses it locally.
  • Numbers
    • Count
      • caster makes a highly accurate guess at (eg) marbles in a clear container.
    • Estimate
      • like Count, caster guesses at value of non-integer value, eg someone’s height, or a high-value integer, eg hairs on a cat
    • Sort
      • caster may increase concentration while sorting, eg, copper pieces into piles
  • Invoke Runes
    • Create Inscription
      • caster evokes magical writing, visible only by magical means.
  • Telekinetics
    • Alter Shape
      • an object may be cut, water splashed, etc, such that the constituent atoms do not change type or number.
    • Gust
      • caster psionically creates air gust.
    • Shove
      • caster psionically pushes as if by hand.
    • Wrap
      • caster remotely commands small object to move, eg sew a button or wrap a rock in paper
  • Necromancy
    • Exterminate(Blood)
      • target 0 HD creature dies.
    • Irritating Itch(Blood)
      • cantrip can influence another’s bodily functions in such a way that he or she can be made to: wink, nod, scratch, belch, fart, giggle, sneeze, or perform some other involuntary action. All are allowed a save vs. spell and neither can break spellcasting attempts.
    • Wilt(Plant)
      • target plant dries out, hastened toward death